Videogame, religion, and gender: discourses of Mormon masculinity in Fallout: New Vegas
DOI:
https://doi.org/10.23925/1677-1222.2020vol20i3a11Keywords:
Religion, Masculinities, Videogame, Consumption, LDSAbstract
Based on the assumption that video games are artifacts that mediate broad social relationships such as gender shares and their relationship with religions, this paper aims to study the intersections between discourses on Mormon masculinity in Fallout: New Vegas. Thus, we will observe how certain forms of gender performance based on religion are materialized in pop culture. We will use the methodological assumptions of Discourse Analysis, based on the notion that every discourse is generated and acquires specificity from a relationship with other discourses within an interdiscursive field. In the game, it is possible to observe the aestheticization of Mormon masculinity from abject figures and the valorization of male leadership in evangelizing missions and in the processes of judgment and aid for redemption.
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