Media(,)Technologies&the body
Palabras clave:
media, games, technologies, body.Resumen
The article at hand discusses the connections between media practices, implicit knowledge and the concept of agency as an activity and asks for their synergistic relation to the field of digital games techniques and its potential for gaining knowledge. First, the theory of tacit knowledge is outlined in the context of a praxeology as methodological and theoretical approach of interobjective practices. This cultural science orientation of media research also shows the relevance for education, formation and socialization processes.
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